Brownish
These apply to variants with a suit that is touched by no ranks, such as Brown or Null.
Unclued Browns
- Cards that can be brown are always unclued, as if they were null. This means that they can always be referred into and out of to get plays/discards.
- This can be noted using a note of
[unclued].
- This can be noted using a note of
- In brownish + rainbowish variants, revealing a card to be rainbow instead of brown makes it clued again. Such a clue should be interpreted as if the revealed-rainbow cards were clued for the first time.
Trash Chop Move
- A clue revealing trash causes a Chop Move on slot 1. This overrides Trash Push unless the receiver is Loaded or slot 1 cannot be a useful brown card.
- This is because brownish cards may block Referential Discard Clues from being given to sieve the card on chop.
Brownish Save
- A rank Reclue touching the leftmost previously-ranked card causes a Chop Move on slot 1. This overrides No-Info Double Bluff.
- This is because a Trash Chop Move is not always available, and the leftmost previously-ranked card has the rank that is least likely to be blocked.
- If no cards were previously touched with rank, a Brownish Save cannot be given.

Loaded 1's Order Chop Move
- Playing a 1 out of order Chop Moves cards as if the other player was not loaded.
- This can be used to save brownish cards that would not get a
[cm]note otherwise. - This overrides the Loaded 1's Order Discard.