If Alice has just been given an unknown play with at least 2 undecided stacks, she can clue the opposite type to promise that the leftmost touched card matches Bob's clue.
For example, if Bob gave Alice a Referential Play Clue using blue, Alice cluing 4 promises the leftmost touched 4 is blue. This allows Bob to identify his card exactly and play it in most cases, unless it matches Alice's unknown play (i.e. Alice is about to play a non-blue 4).
If it does match, Bob should stall by revealing or giving any other fill-in, and Alice should not play her original card.
If Bob plays from a LDO clue, Alice can "chain" these clues where her promised colour travels to the left / her promised rank travels down (skipping played stacks and wrapping around).
For example, if Alice previously promised blue, her next rank clue promises leftmost is green (unless green stack has already started, etc).